Showdown calc. GitHub 2019-11-25

Random Battles Damage Calc

showdown calc

This calc does not include non-damaging moves. I feel like it has to come down to rounding somewhere and I've triple checked everything twice. Been working on a spreadsheet to try comparing breakpoints between 2 sets but splitting and sorting the damage data as it isn't in proper syntax form makes things a nightmare and can not be automated. So, I have a Dynamax Gengar, and my opponent has a Dynamax Charizard. Sometimes you want to calculate the damage you do with Struggle or in confusion which currently can't be set at all in the calc. This greatly affects us because we run many, many tours including official ones with oldgens.

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This is getting me the results I show in the example below. I found out Monotype oldgens are written out of the calculator. I built my own calculator in a spreadsheet a while back but I've never been able to exactly match showdown's calcs. Currently if you use this feature and then change the selected pokemon, it will remains enabled, granting +1 in all stats to a second pokemon, which is subjectively annoying, and objectively makes no sens since if you got an omniboosted pokémon and switch it out, the omniboost will vanish not with Baton pass but it's more of an exception than a rule. Would anyone be able to check out my calculator and help me find out what is making my results slightly off? I think acrobatics is not being correctly calculated due to scizor holding a mega stone over another item Hello! Navigate to alternate and Mega Formes by typing the full name, such as Marowak-Alola. Hello, was just looking at acrobatics and aerial ace on mega scizor, and doing damage callcs against marshadow.

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If you manually clicked the set, odds are you don't need to be reminded of what the name of the set is afterwards, which would also help prevent scenarios stemming from convoluted set names like below- Hi! I put in all the options to make the scenario exactly as the one I had encountered, and sure enough, the calculator said the damage should have been 75. . First, contrary to what you stated in the replay, Gigantimaxing does not give more health. I'm here to report a calculator mistake in Gen 8 Battle Stadium Doubles. Is it possible without stupid amounts of coding to make showdown damage calculator in particular all vs one and one vs all damage formatted in number% - number%? I've looked through the github to try to find the exact damage formula used but I'm not really a programmer and kinda got lost in all the text. We cannot afford to have the calc failing to provide sets during our most important individual tour.

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Random Battles Damage Calc

showdown calc

Special thanks to and LegoFigure11 for the base version of this calculator and to the Pokemon Showdown! Can someone please look into this? Second, how much bulk are you running on that Gengar? Tl:dr: the way it currently works is in my opinion really unintuitive and prone to lead people into misscalculations Multiscale and Shadow Shield are resisting every hit of a multihit. I've left this sheet open for edits so you can change things. Random Battles Auth for their assistance. If your opponent sends out a Pokemon and it's not the same level as listed in the calc, it may be holding its Mega Stone. The formula I'm using to get a damage percentage is shown below. Additionally, most lead Pokemon have a chance of holding Focus Sash; these are not listed in the Item Pool.

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showdown calc

Well, besides the immediate issue that there is still no Gigantamax. Many players reduce the attack of pokemon without physical moves to lower the damage from hitting yourself in confusion. At the time of writing this post, the damage calculator does not work for the Present glitch in Gen 2. Suggestion: make the pokemon selection drop down lists present solely the species of the pokemon and nothing else after selecting which set you'd like to calc with. On turn 3, he uses Max Flare, and it takes 100% of my Dynamax Gengar's health. The correct Present mechanics are already implemented into Pokemon Showdown, and so it would be great to have this on the damage calc.

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Random Battles Damage Calc

showdown calc

Can we get a fix for this? It does that with Mozilla Firefox, but seems to be working fine using Microsoft Edge. Acrobatics says it will do 92% min max attack adamant but aerial ace says 75% min. Here's a screen I've got a question about the damage formula. Aegislash-Shield it just says vs the previous mon that was in that slot. The min and max rolls will always be extremely close but a little bit off.

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